Showing posts with label realism. Show all posts
Showing posts with label realism. Show all posts
Monday, August 01, 2011
Cat's Eye
This tedious book dealt with the childhood reminiscences of Elaine, a popular, controversial Canadian artist. She traces back her experiences growing during World War II and going to school in Toronto. Her big concern seemed to be the relationship with Cordelia, a friend who used to tease the narrator, but later had struggles of her own.
The novel occasionally bounces from the past to present, but seems to have an odd "remembering" structure. The earlier parts of life seem to be in much greater detail, while the later parts of life whiz by quickly. The narration is fairly easy to follow, and has fairly vivid pictures of post-war Toronto. Cordelia plays the role of Citizen Kane's "rosebud", representing the lost youth that is difficult to reclaim.
Elaine has had challenges in her life, never quite fitting in with groups, yet not forcing herself to be a victim, or altering her beliefs to conform to groups at any end of the spectrum. Alas, the book is slow moving, and not very engaging. The characters change, but don't seem to grow. This is not a book I would recommend.
Thursday, June 03, 2010
Lost Boys
Lost Boys is the most personal and perhaps the best Orson Scott Card novel. It is part "memoir of Mormon life in the south", part "struggles of a freelancer in the early home-computer era" and part light-fantasy novel.
It starts with a Mormon family moving from Indiana to North Carolina, closely paralleling Card's actual move. The minute struggles of daily life of the family are brought out in great detail, as is the inner relations of life in the local church. The characters are all very easy to relate and "real", with no one character being "right" all the time.
The "realistic" story centers around the freelancer's move to the corporate world and his struggles in a rotten small company. This alone would make a quality book.
The "fantasy" deals with a boy that plays with "imaginary" friends who are actually those killed by a child killer. (The book throws out lots of red herrings, who we think are the evil one, but end up being friends of the main characters.)
The introduction is perhaps the biggest fault of the book. It sets up an evil "boy" who commits crimes that will be resolved at a certain point. With this it is set up as a simple mystery. Without this initial knowledge, the book is a much more powerful psychological family thriller. It would have also been nice to see the "super amazing video game" better explained. (Why was he able to communicate with the missing via a video game that was better than anything possible?)
Labels:
1992,
books,
fantasy,
favorite books,
great books,
mormons,
orson scott card,
realism
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